![]() You added this small time for your previous lifebar, yet this one doesn't have that. Right after the win animation for any character ends, you inmediately go to the win screen, instead of letting some small time pass, which is normally done in the majority of lifebars. Perhaps you should use another colour for this one. It's really hard to see the blue lifebar (the one that indicates how much life you've lost) in dark stages. Your Releases, older Mugen → Battle Arena Toshinden 2 Lifebars (WIN and 1.0). Like: use old screenpack of older mugen and set in mugen.cfg resolution to 320x240. Naruto Mugen Battle Arena 2Ĭall of duty black ops first strike map pack crack. Various things I've noticed: - Your lifebar should be above any stage effect or anything the stage has, else we could have some problems in some stages that uses them. A template is provided, consisting of a basic PNG image (for the ones which usually use MSPaint, etc. Like my previous lifebars, these will use the standard character portraits, but there is an option for using custom portraits. After looking at it colorwise, I can see the resemblance of the bars looking like a Puella Magi Madoka type lifebar design (since the red represented Kyouko, blue sayaka and the middle pink Madoka). The design I was going for was something in the shape and form of ancient rune-like architecture mixed with some modern like designs (mainly mecha inspired). ![]() ![]() = MUGEN Battle Arena Lifebars = Hey guyz, V here finally got the chance to release these lifebars for the public.
0 Comments
Leave a Reply. |